METAFLUX: of Present Futures

2018/08/10

META
FLUX
of Present Futures

Works By

Nicole Aptekar
Ryan Alexander
Harvey Moon
Gabriel Dunne
Mike Jacobs

About

meta (a) pertaining to or noting an abstract, high-level analysis or commentary, especially one that consciously references something of its own type.

flux (n) continuous change, passage, or movement

Framing understanding through routines and systems, Metaflux is a body of procedure-oriented artworks based on system-focused approaches and integrations. The processes examined by the artists featured in Metaflux are intrinsic to navigating shifts and changes by establishing routines and frameworks. The artifacts of these personal frameworks, as well as the frameworks themselves, represent the efforts to create reliable variables and constructs in a life defined by constant transition and flux.

When

Public Opening September 22nd, 3-8pm

Upcoming dates
Saturday, Nov 10th, 2p - 5:00pm (open hours)
Saturday, Nov 17th, 2p - 5:00pm (closing reception)

Additional visiting hours available by appointment through Nov 17th. Email studio@gabrieldunne.com to set up appointment

Where

1410 62nd St, Emeryville, CA 94608
(second floor, buzz 'Gabriel Dunne Studio' from the callbox up the ramp to the right of the 1410 address)

Catalogue

Download latest catalog PDF

Purchasing

Requests for purchasing works can be made in person at the gallery, or via email.

Artists

NICOLE APTEKAR

https://nicolation.net/

My work harnesses basic shapes from the digital world, reifying them in physical reality to expand the liminal space between. Through a wide range of techniques ranging from custom software crafted for each piece to careful composition and contemporary CNC fabrication methods, my process itself continuously evolves in order to realize complex and graceful forms in our tangible reality. I am fascinated by the transitionary state humanity has found itself in, where the boundaries of digital and physical, virtual and real, having only just been established, are almost immediately washing away. My work lives on this tenuous divide, confusing the notion of a render and a photo, handmade and computer-fabricated.



RYAN ALEXANDER

http://onecm.com

The work presented here is an attempt to move past doubts about the value in personal artistic practice. An excuse to enjoy the process of discovering pleasing aesthetic forms.

Sketches

The result of several nights spent in VR sketching human-sized gestures. These models were exported, stylized and rendered from several viewpoints in multiple colored markers.

Spirals

Experiments with rendering shaded forms with a single line, or two interfering lines. These spirals were created in the online code sketching environment sketch.paperjs.org and rendered in several types of pen and marker.



HARVEY MOON

http://harvey-moon.com

This work is always in progress. During the duration of the exhibition the machine will produce a new drawing each week. The drawings are informed by live data transmitted remotely from the artist. The works will reveal an iterative process of production. The generative drawings are an artifact of the artistic practice and experimentation. Each week when a new drawing is started it will be altered and informed by the previ ous piece. This work intends to reveal the constantly evolving modes of artistic practice. The collaboration between the artistic intention and the robotic output is revealed by this series of unique drawings.

Harvey Moon is a new media artist and a creator of tools and machines. His work centers around the ways technology mediates our perception of the world. Technology has always been used to extend our abilities beyond our human potential. With this inspiration, Moon creates custom software, electronics or kinetic systems to produce new and unique works of art.



MICHAEL JACOBS

http://mjacobs.me

By trade, I am a software designer and programmer, where I take care in designing technology with precise functionality for specific needs. As an artist — practicing in imagery, sound, and interaction — I am compelled to break out of these rigid relationships with our technologies, repurpose them to do things for which they were not designed, and find beauty in their limitations and failures. Along with this playful disrespect, my process utilizes chance, generative systems, and shoddily constructed custom software and hardware as a way to arrive at unexpected outcomes, which I then curate, or use as starting points to build into final pieces.



GABRIEL DUNNE

http://gabrieldunne.com

My work for METAFLUX represents a view into my continuous investigations of visual, audible, and physical frequencies of natural and technological perceptual and imperceptible realities. Through my work I am exploring a cosmotechnical approach of pythagorean axioms that can harmonize beauty, wisdom, and truth through resonance, geometry, celestial mechanics in an effort to establish metaphysical methodologies for understanding form, shape, function, materiality, and ephemerality. I work with various methods of sculpture, photogrammetry, and traditional and mechanical drawing and painting, which represent my meditations and explorations of the perceivable and imperceivable natures of the universe.

Seaquence iOS App

2016/03/15

A beautiful and playful multi-voice synthesizer

Created by Okaynokay

Project Website

studio w/ss

2015/12/30

Ok trying to make an effort to write and post more. I feels fleeting to push content directly to social media networks and cloud services, so I hope to I use this site as a home for images and writings. It's tricky to catalog everything if it's diseminated across various platforms.

Today, Stephanie started her fabrication for her upcoming show at Incline Gallery in SF. She's building many wooden frames which will have soil in them, and mounted to the wall. Wheatgrass will grow out of them. I'm assisting in fabricating the frames today, and whatever else I can help with.

studio light

Setting up timelapse in the studio after having MWM and Will producing their pieces here over the last few weeks. I'm experimenting with a Rasbperry Pi connected to my Canon Rebel XT 350D. This is an old beater camera, this body and lense has been around the world, including burning man a few times, and the lense is really gunked up. As I turn the focus ring, it's reminscent of grinding sand.

studio light

Still working on an auto-exposure method, as the light in the studio changes dramatically over the day.

studio light

I have an AC adapter for both the Pi and the Canon, and I'm using gphoto2 on the pi.

The photos fill up the Pi's SD card pretty quick, it's a 16 gig card, and I haven't yet made a fancy script to automatically download them to another server, and blah blah blah. I was rsyncing them to my laptop, and tried to be fancy and delete the files I've already copied. So I typed rm -rf with a wildcard *, but got a little too greedy with the wildcard and deleted the whole day of production.

Ouch. Hurts.

Now researching file recovery...

Otherwise, the Pi-timelapse rig is pretty great. I'm going to get a few camera nodes going, it will be great to have timelapse of the space. Watching the light (both moon and sun) is beautiful.

studio light

Looking forward to a productive 2016!!

-gd

fur tri

2015/12/25

tri

A tri w/padauk frame. About 11" side. A christmas gift for my dad.

clean studio

2015/12/08

Newly painted studio floors. Feels like a million bucks. It will never be this clean again!

NAAG XY

2015/10/15

NAAG XY
Gabriel Dunne gabrieldunne.com
Vishal K Dar vishalkdar.com
EPS foam, plaster of paris, custom software, multiple projectors, computer
14' x 8' x 4'

http://neat.thecjm.org/dunne/
instructable

exhibition

NEAT: New Experiments in Art and Technology
Contemporary Jewish Museum, San Francisco
Oct 15, 2015 – Jan 17, 2016
http://neat.thecjm.org/

more info: http://www.thecjm.org/on-view/currently/neat-new-experiments-in-art-and-technology/about

selected press


NAAG Z

2015/03/15

NAAG Z

Gabriel Dunne gabrieldunne.com
Vishal K Dar vishalkdar.com

NAAG Z
4' x 4' x 14'
Plaster of Paris, EPS Foam, Steel, Custom Software, Computer, Projectors
Mumbai, 2015

Hyper Terra

2015/01/21

Hyper Terra
CNC milled multi-density fiber board, waterjet birch plywood and aluminum, projector, embedded computer, power supply, c++ graphics software

Process Photos: https://www.flickr.com/photos/quilime/sets/72157647947813024/
Instructable: http://www.instructables.com/id/Hyper-Terra/

photo by Charlie Nordstrom